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Typhon Pact #1

Zero Sum Game

Release DateOctober 2010
Series

Typhon Pact #1

Star Trek: Deep Space Nine

Aventine #5

CaptainEzri Dax
StarshipUSS Aventine
Year
April 2382 August 2382
Rating3.88 (1,344 ratings) on GoodreadsRating last updated June 25, 2019
Rank#181 out of 634 books (View All)Based on average Goodreads rating
A spy for the Typhon Pact—a new political rival of the Federation—steals the plans for Starfleet’s newest technological advance: the slipstream drive. Bashir and Sarina Douglas are sent to infiltrate the Breen, find the hidden slipstream project, and destroy it. Meanwhile Captain Ezri Dax and her crew on the USS Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet.
Typhon Pact #1: Zero Sum Game
Timeline
August, 2381 Synthesis (Titan #6)
August, 2381
to September, 2381
The Eternal Tide (Star Trek: Voyager)
September, 2381
to January, 2382
Protectors (Star Trek: Voyager)
January, 2382
to February, 2382
Acts of Contrition (Star Trek: Voyager)
March, 2382
to May, 2382
Atonement (Star Trek: Voyager)
April, 2382
to August, 2382
Zero Sum Game (Typhon Pact #1)
April, 2382
to August, 2383
Plagues of Night (Typhon Pact #6)
June, 2382
to July, 2382
A Pocket Full of Lies (Star Trek: Voyager)
August, 2382 Architects of Infinity (Star Trek: Voyager)
August, 2382 Seize the Fire (Typhon Pact #2)
October, 2382 Paths of Disharmony (Typhon Pact #4)
Publisher Description
A spy for the Typhon Pact—a new political rival of the Federation—steals the plans for Starfleet’s newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive’s secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr. Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped bring to fruition, and whom Bashir thinks of as his long-lost true love.Bashir and Douglas are sent to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the U.S.S. Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory.