
After a disastrous first contact with the Fazi, Archer must depend on T'Pol and Hoshi Sato to help him mend relations with the people of this planet, and unravel the mystery of the other creatures living on the world.
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After a disastrous first contact with the Fazi, Archer must depend on T'Pol and Hoshi Sato to help him mend relations with the people of this planet, and unravel the mystery of the other creatures living on the world.

As the crew of Voyager races against time to safe millions of refugees from an approaching stellar catastrophe, Seven of Nine becomes the unwitting target of a series of potentially lethal "accidents," and Captain Janeway and her people find themselves in an unexpected battle to preserve their own lives from a ruthless enemy.

Aliens have contaminated Belle Terre's atmosphere with a destructive biochemical agent that will soon render the entire world hostile to human life. Spock races to find a scientific solution to their dire predicament, while Kirk takes the battle to the enemy.

The nine lives of Dax are revealed in a unique anthology of stories, one for each life of the symbiant organism that has occupied a variety of humanoid hosts.

A virulent plague has stricken Terok Nor, striking down both the enslaved Bajorans and Cardassian oppressors, who blame each other for the growing epidemic. Dr. Pulaski must work with Gul Dukat and Kira Nerys to discover the true source of an infection that threatens them all.

Is the Mist the ultimate cloaking device or a gateway to another dimension? Benjamin Sisko contends with the Cardassians, the Ferengi, and even the Klingon Empire to uncover a secret that could change the balance of power throughout the entire Alpha Quadrant!

The USS Voyager finds itself in a system where a planet might have existed, but doesn't. Where the planet should have been, millions and then billions of people are appearing from nowhere and dying in the vacuum of space. To solve the mystery and save billions of lives, Janeway will have to face alternate versions of herself and the crew of Voyager.

The Federation wants Signi Beta, but the Klingon Empire has the stronger claim. Captain Kirk hates to lose the planet, especially to his old adversary, Commander Kor. Their mutual antagonism turns into an uneasy alliance, however, when yet another alien fleet attacks both the Klingons and the Enterprise.

The Furies have returned in mighty warships even more powerful than before. But their weapons are more than merely physical, for these aliens have found a way to project fear directly into the minds of their enemies.

Captain Kirk suspects that a new Klingon superweapon is the cause of the disintegration of a solar system, but the Prime Directive limits Kirk's ability to undo the disaster, and his humanitarian efforts spark hostility from Klingon warships.

Gowron tells the story of Pok, a young Klingon whose father is murdered on the day of his Rite of Ascension, and who must find the killer. A novelization of the interactive game Klingon.

Centuries ago, the Supreme Ruler of the planet Jibet fled a democratic uprising, taking with him many priceless works of art. Now Quark's greed leads Commander Sisko and his crew to the lost treasures and to the Supreme Ruler himself.

Voyager is in desperate trouble, her systems damaged, her warp engines failing. Without immediate repairs the starship and her crew will be trapped forever between the stars. Captain Janeway must guide her ship to an ancient, deserted planet that could hold the key to their survival - a planet that is hiding more than one deadly secret.

A player is killed during Quark's poker tournament. When the station is rocked by subspace waves that threaten its destruction, Commander Sisko and Security Chief Odo must hunt down the killer in time to save the players.